Worldhak dat

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NOTICE: this data file is set to be retrieved in the future and is prone to any changes I darn well please. Don't mess with it, kthnx. It's also under constant revision ^^;; Synopsis: This is a list of what a worldhaker can do. Unfortunately these aren't useful in combat because it takes on the order of ten minutes to get past the universe's security systems and do anything. So, no cheap-ass "I KILL YOU"'s.


WorldHak.dat Property of ATC


Over the years it has become apparent that the world can be reduced to data: <Corrupted-data overflow> <Corrupted-data overflow> A person t?�?�ߩ?���?߬?���?�?�� must have reality based powers: Worldhaking is just a way to channel t#��?��??���?�??

<Corrupted-data-overflow>

Opening Command Prompts:

Basic class3s: �?��?

PERS_ Any Human or Sentient being. (( This is any PC or NPC.)) OBJ_ Inanimate objects - From food to ammunition to pillars. BIO_ Any non-sentinet biological. (( Animals )) NOTES: Even extremely smart animals are classified as BIO_ because they lack certain critera. All PERS OBJ and BIO entities have ID numbers. These ID numbers can be seen by any worldhaker by using the SELF_VIS_MOD_IDEYES 1 command. This command is unique in that it is instantly activated, and needs no permissions hacking -- A rather large oversight. Other _VIS_MOD_s include COORDEYES 1 and ALLEYES 1.

Commands:


coord Syntax: coord CLASS_name 00000.00x00000.00x00000.00xA Permissions: 777 to WorldHakers Subrestrictions on classes of objects: PERS_ Unable to edit initially. REQ: lvl.10 OBJ_ Editing more than a set distance will revert to default. BIO_ Unable to edit initially. REQ: lvl.5

NOTES: Direct teleportation. NOT for throwin' around. command will be ineffective if the teleportation would place the target inside of something else. like a wall.


mv Syntax: mv CLASS_name 00000.00x00000.00x00000.00xA

Permissions: 777 to WorldHakers

Subrestrictions on classes of objects: PERS_ Editing more than a set distance will revert to default. OBJ_ Editing more than a set distance will revert to default. BIO_ Editing more than a set distance will revert to default.

NOTES: For throwin' people around.


mk Syntax: mk CLASS_name 00000.00x00000.00x00000.00xAx360x360

Permissions: 755 to WorldHakers (level 20 req)

Subrestrictions on classes of objects: PERS_ Unable to use. Period. EVER. OBJ_ Item Mass and Value take a big toll. BIO_ Level 50 required. Mass and Value also affect level requirement.

NOTES:Do not use often! Puts massive strain on the Fabric due to direct breaking of one of the major laws.



Directory Structures


The world is organized into an enormous directory structure - with more folders than is humanly possible to list. However, there are several important directories that must be mentioned:

User-relative directories Around every person in the multiverse, there is a ~/local . The ~/local directory contains a dynamic set of links to all objects in the area. This is your default directory and is a major time saver. If you want to get to something that's NOT local, you need to look up the coordinates for it, using the syntax "COORDLOOKUP <OBJ_BOX> <ID NUMBER>".

<BREACH-INTERRUPT>

<ACCESS DENIED>

<ACCESS DENIED>

CONNECTION TERMINATED <ID#0401>

gv0-i6tck[24 2h26u njk==tp12t1

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